As a kid, I wanted to be an inventor—the eccentric type who single-handedly built ingenious contraptions in the shed. Soon, I realised that building with a team (my little brother) was a lot more fun. I could bounce ideas around, test prototypes, and generally share in the excitement of creating new things.
At school, my love for problem-solving led me to study maths and science. I enjoyed the rigor of the scientific process and the definitive outcome of a successful experiment. I was also deeply interested in all things art and design. Initially, I was a lot less successful academically in those subjects, but over time, I compensated for my lack of raw talent with an abundance of enthusiasm.
It wasn’t until I began to learn about Web 2.0 and the human-centred design movement that I started connecting the dots between my two interests. The web gave me a new, accessible way to create—seamlessly merging science and technology with the iterative creativity of design. It felt like the perfect combination of the things I loved. I was hooked.
I went on to have the career listed below, but it's the journey above that shaped my design philosophy and principles. I believe that the act of creating is both an art and a science. More importantly, that you will go further and faster in your endeavours if you have a strong team, a shared vision, and sense of excitement about what is possible.
ROLES
May 2019 - Present
Oct 2018 - Apr 2019
May 2015 - Sept 2018
Sep 2011 - May 2015
EDUCATION
Oct 2008 - Jul 2011